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DrogYol
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PostSubject: HELLFORGE    HELLFORGE  Icon_minitimeMon Jan 22, 2018 2:29 pm

Demons are able to Forge all types of Items from weapons to armours and potions.
Please Find what you are interested in then Read along.

________________________________________MOULDS ________________/
W}Sword   [6]
W}Mace [6]
W}Axe  [6]
W} Halberd [6]
W} Claymore [6]
W}Hammer   [7]
**Collar [ 2]
**Armband [ 2]
W}Chains [ 5 ]
**Bracelet [ 2 ]
**Ring [ 2 ]
**Earrings [ 2 ]
W}Scythe  [ 6]
M}Orb [5 ]
W}Dagger  [3]
WM} Trowing Knife [ 5 ] +2 to stam cost you get x3 knifes
W}Whip [3]
W}Gauntlet [5]
W}Claw Gauntlet [5]
W}Bow     [5]
W}Crossbow     [5]
W}Arrow   [2]
A}Armour   [10]
A}Shield  [5]
M}Gem     [9]
**Skull    [ 4 ]
M}Dildo     [4 ]
**Necklace [ 2 ]
W}Dildo Tip Arrow [4 ]
W}Dildo Spear  [ 5 ]
W}Spear [ 5 ]
**Lipstick [2 ]
W}Staff [ 6 ] Auto adds 5 to MP
W}Dildo Staff [ 6 ] Auto adds 5 to MP

UPGRADE  Lets you add another Metal to your weapon
COPY [ 5 + ITEM LEVEL ] Allows you to copy a weapon you own or one from the armoury
** Items cost no stamina and can stack to a max of 3 and take up only one item slot  
W} are weapons
A }  are armours
M}  are Items that have different rules
When upgrading a item  there is a rick to a pass and fail
Fail you will lose D6 to Damage/Defence
pass you will add D6 to Damage/ Defence.

ARMOUR RATINGS
you can choose to make Light , medium or heavy items. All items can have this but each has a draw back.
Light weight : -4 from the total stamina cost , -4 to damage/defence
medium weight: -2 from stamina cost
heavy weight : +3 to stamina cost , + 5 to damage/defence   

_________________________________________METALS__________________/
Demonic Steel   [6] Allows Life Essance to be absorbed
Demonic Leather [ 3 ]  can be used in the crafting of Armour or clothing, is Heat resistant
Wisa Steel      [5] Glows white in Dark , Shape-shiftier Damage
Obsidian Metal  [2] Is harder +3 Strength , Always Sharp +D5 Damage
Volcanic Glass  [7] Is powerful Fire glass and can be ignited with no mp cost
Nova Hoof   [7] Spirit Weapon - 5 to damage this weapon can change form to the will of its user [ 2 Mp to use ] ,Ghost form
Immolated Bark [ 2 ] is Heat resistant -2 to damage.
Docums Cay Web silk and Plant fibers [ 2 ] these light items cost nothing to stamina and can be use in crafting light armour or clothing -2 from the 2nd stat
Blood Metal [ 4]  Demonic metal that has been treated. This Metal allows the main stat equal the wearers Hp, foes that die in close range add 1+ to HP
Telepithora Claws [ 4 ] Can climb on anything.

GEM ONLY
Undying gem [ 10 ] You must quest for this item. When a " Hell Gem "  comes in contact with a Novas Head it can become a Undying gem. This Gem allows one of the following when attached to a weapon or item. Rise Dead, Death corruption , Ash to Ash.
   


:::::::::::::::::::::::::::::::::::::::::::::::  FORGE :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
The forge itself makes physical items. These items follow the following recipe.  
Items will also have a Strength and Stamina cost the Higher the Strength the more deadly
the Higher the Stamina the more it weighs.  

{ Item mould } + { Metal 1}+{ Metal 2} - { Demon Forge Skill } = This will equal your change to make the weapon
do note that you don't have to use 2 metals "Metal 2" is optional.  

Then when forged your level will determine its stats.

Lv1 : The items Strength and Stamina cost are set  
Lv2 : The items Strength and Stamina cost are chosen from 2 choices  
Lv3 : The items Strength and Stamina cost are chosen from 3 choices  
Lv4 : The items Strength and Stamina cost are chosen from 4 choices    
Lv5 : The items Strength and Stamina cost are chosen from 5 choices  
Lv6 : The items Strength and Stamina cost are chosen from 2 large choices    
Lv7 : The items Strength and Stamina cost are chosen from 3 large choices    
Lv8 : The items Strength and Stamina cost are chosen from 4 large choices    
Lv9 : The items Strength and Stamina cost are chosen from 5 large choices  
Lv10:The items Strength and Stamina cost are chosen from 3 Massive choices  

You will need to look over the metal choices carefully. before forging a item.

GLIFFS : Are Powerful Magic that are drawn onto a surface, All weapons and items can have gliffs the draw back is that if the drawing is broken the magic dies as well as the cast time. It takes 1 turn to draw a gliff but longer if you wish to make a larger one. Also the gliffs effect all in there circle , even the caster.
[[[[[[[[[[[[[[[[[[[ GLIFFS ]]]]]]]]]]]
Mark Of Death : Does Damage each turn equal to the casters Toughness
Mark Of Flame : Fire Shoots out of the Mark
Mark Of Speech: Allows all Marks of Speech to talk and hear each other
Mark Of Holding: Binds all with in its circle equal to the casters Toughness
Mark Of Poison:  Immediately poisons all in the Circle equal to the casters Toughness  
Mark Of Healing: Heals All in the circle equal to the casters Toughness
Mark Of Water: Water Shoots out of the Mark
Mark Of Air: Air Shoots out of the Mark
Mark Of Control: All that bare this mark are under the control of the caster
Mark Of Love: All that bare this mark Love the caster
Mark Of Slumber: All with in the circle fall asleep

Weapon Care ]]]]]]]]]]]]]]]]]]]]]]]]]]]
You can at anytime do a weapon care. It takes your turn but gives your weapon a buff.
[ ONLY FOR BLADE WEAPONS } Sharpen: Gives the weapon Bleeding damage
[ ONLY FOR METAL ITEMS }Polish: Makes the weapon shine, Can be used to reflect light or impress
[ ONLY FOR BLADE WEAPONS } Repair: A on the spot repair but adds D5 damage
[ ONLY FOR MAGIC ITEMS }Charge: A on the recharge costs 2 MP but adds D5 damage



:::::::::::::::::::::::::::::::::::::::::::::: GEMS :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Gems can be forged using the following. the difference with Gems is that they can be charged with magic. They can also be attached to things to rise , lower or do some other effect including each other.  

{ Gem Mould } + { Metal / ingredient }  ( or { Metal 2/ingredient } }+ { Forge Skill } ={ Action }, { Magic Output }

Magic output is the gems total power It is rated  between 1 - 20. 1 being almost no effect where 20 is extreme effect. If the Magic output is 5 or more then the demons MP + Toughness holding it then they can not use it, due to the high output.

Action is what the gem needs to do to work, hold and point or touch ect ( unless its linked to a item )
The type of metal used will determine the effects the gem can have, linking gems will make other effects. ingredients are also valid.  

_________________________________________METALS__________________/
Demonic Steel   [6] Fire control, Fire Creation, Soul control , Soul capture , Unholy/Demonic effect
Wisa Steel      [5] Healing , Force Form , Glow
Obsidian Metal  [2] Shadow walk, Shield , Teleportation  , Shape-shift
Volcanic Glass  [7] Mind Control, Mental manipulation, MP ingress, Weightless


:::::::::::::::::::::::::::::::::::::::::::::::::::::: POTION ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Demons have the choice as well to forge Potions and Poisons. More Items can be found on missions and as long as the demon has a potion bottle that is empty they can try to make a potion in missions.
It works with the following

{ Ingredient } + { Ingredients } + { Potion Skill } = Potion

If you want a effect make sure to use more then 1 item with that trait to raise the chance
of you making that potion. Eg if you want a Toxic effect then you need to use items with Toxic as a option.  

_______________________Ingredients_________________/

Hellish weed            [ 5 ] Poison effects eyes and breath , Fire control
Hell Stone               [ 3 ] Harding  effects breathing  , Fire control
Lava                       [ 4 ] Acid effect, Bleeding
Flame Tree Sap       [ 4 ] Fire resistance,Acid effect, Bleeding
Ash                        [ 1 ] Fire , shadow,Shape-shift
Spider Silk              [ 3 ] Prey immobilisation , Alarm lines ,Dispersal ,restores Hp
Hell Dust                 [3 ] Death , Poison , mind control
Dragon Scale           [ 7 ] Defence improvement , Fire resistance
Dragon Teeth           [ 5 ] Sharpness , Poison , Healing
Dragon Droppings    [ 4 ] Death , Fire control, Fire immunity
Imp Nails                 [ 3 ] Sharpness ,Poison,Shape-shift
Drool                       [ 2 ] Poison, Acid  effects skin , Healing
Masters seed            [ 9 ] MP improvement, Stat improvement
Nova Skin                [6 ] Ghost form , shadow step , Shape-shift.
Demon seed            [ 5 ] Fire breath , Fire resistance
Winged Beast seed    [ 6 ] Flight, telekinesis communication
Demon Knight seed   [ 6 ] Toughness improvement, Fire resistance
Dragon seed            [ 8 ] Fire breath , Toughness improvement , Flight
Gate defender seed   [ 7 ] Toughness and Strength improvement, stone form
Lava beast seed       [ 5 ] Fire Form , Endless breath


Last edited by DrogYol on Sun Dec 16, 2018 1:53 pm; edited 54 times in total
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeThu Jan 25, 2018 1:01 am

JadeliaHellfire: -Jade would pull a floating skull from the lava lake and stares into it's empty eye sockets. Her eyes would glow lightly as she raises her free hand and begins to pour magic into the skull. The skull would start to shake lightly as some form of fleshy contents within begin to form and churn within the cranium of the skull. It's eyes would fill with this fleshy substance that appears in constant movement and seems.


Skull of Infestation: Once in-contact with a non-ethereal being it will turn them demonic and enslave them to Hell. The infested can also pass on the corruption to other  non-ethereal beings.

Demons can now attempt to make " Skull of Infestation"
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeSat Jun 02, 2018 3:49 am

HELLFORGE  Snap_Oc21gKGz5S871562054
Bee walks over to the forge, as she cracks her fingers before getting to work on melting down the demonic steel, to pour it in the mold, as she watches her glowing steel form her dagger she works it with her hammer over and over again making sure the blade was just how she wanted it, before pulling her dagger from the forge she then shrappens it to the right grade of sharpness, "not to shabby for my first blade, i shall name you pity shiny soul taker"

HoneyBeeBlancaBone  ( bubs ) as forged " Pity Shiny Soul Taker "  Dagger adds 7 to damage , costs 5 Stamina is able to take Life Essance on Kill
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeSat Jun 02, 2018 10:46 am

HELLFORGE  Snap_0x6ru9QMjV601929251
Elena as i focus on the metals used and in the hell forge accessing the power of master within me i summon Brakul, "the soul eater" a sword worthy of Hells commander from the forge as it jumps out of the lava erupting as it glows in power landing on my hand as i can feel the hot flames and metal bounding to me

Forged: Brakul (19 Sword) Able to take souls that it kills as well as be lit a flame for no MP cost 17 for damage 1 stamina cost.


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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeSun Jun 03, 2018 7:03 am

Zehvira [ Blue ]  painstakingly melts down the obsidian metal melding it with the Wisa steel, melding the two together in an attempt to forge a powerful gem that will aid Hell's effort in discovering new lands. She sighed in grave exhaustion as attempt after attempt the metals refused to forge together. Not willing to give up she attempted her fifth and final time giving her full concentration to every detail. Finally she ground her fangs together as she struck her claws into the infernal forge pulling out the fully formed gem that pulsed with a glowing power in her palm. A grin pulled at the corner of her lips in satisfaction, knowing it would indeed aid in Hell's future ventures.

MADE : Glowing Gem Of Teleportation [ 16 ] When the gem is pointed in a direction it will crates a blinding light +20 Or Teleport the user to that location


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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeSun Jun 03, 2018 7:32 am

Zehvira gathers the ingredients she needs from the shelf near the pantheon. Hell Dust, Dragon droppings, Drool, and Masters seed. These are what she will need to help her create a potion that will ensure her victory in battle. She struggles to mix them all to just the right consistency. after 6 attempts she tries again taking a more delicate approach. She grinds up the Dragons droppings till a condensed residue is all that is left. Next she mixes Masters Seed with the Drool and pours them into the dragons droppings and mixes them till they have combined together. Finally she grabs a handful of Hell dust and blows it into the bowl letting the winds of hell guide how much is needed. After a few moments that seemingly take an eternity before it melted all together into a powerful MP potion.

MADE : Potion of MP improvement: Increases the users MP by 17

[ Level up to Potion skill 2 ]
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeSun Jun 03, 2018 3:49 pm

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Silver gathered the mold of the sword she needed and the Demonic Steel to cast the sword, she then proceeded to the Hell-Forge to make her sword, she melted the demonic steel down and poured it into the mold and created the sword "Hell-Bringer", amazed at her creation she smiled and was content with her creation. After making Hell-Bringer she then proceeded to attempt another sword but was unsuccessful after three attempts.

Forged: Hell-Bringer (12 Sword ) Is able to take life essence from targets killed 6 for damage 1 stamina cost.
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeSun Jun 03, 2018 4:07 pm

Silver proceeded to the pantheon and read the book of Potion Crafting, and attempted to create a potion of Toughness, on her first attempt she wasn't successful but on her second attempt after rereading the book she succeeded and was able to create a Potion Of Toughness

Made: Potion Of Toughness: This potion once drunk will improve the toughness of the Drinker by 15
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeSun Jun 03, 2018 4:15 pm

Silver Proceeds to create another potion this time recreating a 'Poison Potion', on her first attempt she succeeded and was able to make a Poison Potion, she then gave the potion to the Demonic Scholars in the Pantheon for them to recreate and use for further study.

Poison Potion : Does 13 toxic damage to target ( can be thrown or added to a weapon )
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeMon Jun 04, 2018 4:41 am

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After such an amount for requests the Master calls forth his scholars " It seems the demons would like a Dildo to be forged as a weapon. They  spent a number of days thinking about this, But eventually came back "Master it has been done "

Dildo [4] Can now be crafted
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeMon Jun 04, 2018 4:49 am

Zehvira drops her bars of demonic steel into the forge and pricks her index finger on the claw of her thumb, waving her hand over the molten metals as her demon blood dripped into the mixture. After 8 previous attempts she decided that for the soul crystal she wished to form she must have needed just a few drops of her own blood to give it just the small amount of extra demonic force it would need. As the blood swirled itself into the bubbling molten steel, she quickly plunged her claws into the mixture pulling out a flawless crystal far more powerful than she had ever hoped

Soul Gem [ 20 ] ( Does not effect soulless beings ) This gem will absorb the soul of whoever touches it The soul can then be summoned on command and used to to the wielders bidding. The soul can be destroyed in combat or by the user
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeTue Jun 05, 2018 12:44 am

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Zehvira grabbed The Demonic steel and Volcanic glass from the shelves near the forge and dropping them in the bowl to melt together. As the glass and steel bubbled and churned she took her claws and slowly pulled them across her left palm, slicing deep as her blood spilled between her fingers. She help her open bleeding hand over the molten metal and glass as she spoke "Baeir za rael oth zpil liy zes xaeges zae yoq la zoes xnirdh gaoy qae ya ljlanli aem zes zoedabbi oth aem zes glmba. Sebbndl liy zes mchl't oth liy zes xhaeaeg oth kiwa za esaeun daelabbi zae yoq la zoes zunwiwa oth sejtplg ozz!" (Join me now and fuse with my body so that we may bring death to the enemies of my Master and of my realm... Collide with my flesh and with my blood and give me your power so that we may survive and conquer all!). As the final words left her lips black blue and purple flames shot up and swirled around her wrist before quickly spreading up her arm and growing to surround the entire forge.Feeling no pain or heat
anywhere on her body beyond that of her slashed palm she grit and ground her claws together as she felt the blood boiling in her hand. after a few moments the flames burst outward and everything is calm. She looks around thinking that she must have failed but was unsure how. Before she could mover her hand away from the molten steel the metal shot up into her palm all in an instant causing her to let out a pain filled screech as the steel burns and churns beneath her flesh and around her bones. She clenched her wrists and doubled over in pain trying to hold back the growls that would show any weakness. The steel tore through the flesh of her knuckles and formed sharp black claws as the rest clung around her bones under her flesh. She took many deep and shaky breaths as she stood back up and held up her hand to see that the cut she had given herself as an entry for the metal had fully healed and she grinned as the flames of the forge glistened on the sleek metal of her new found weapon. Yeri Athdrivar..... A name most fitting indeed.

Yeri Athdrivar (18 Gauntlet) adds 6 to damage , costs 1 Stamina is able to take Life Essance on Kill can ignite in flame
- When the fist closes it can create a shield + 14 defence or Turn the user into a invisable
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeTue Jun 12, 2018 5:22 pm

Elena forging the new armour was as hard as it looked like, lot of demon steel armours were destroyed in the process is like the demon metal didn't want to fuse with the Nova Hoof, after 21 tries i notices that i didn't need to try and fuse them together.

But to smelt them gently and slowly and finally the fused armour came to be...it was hard but it payed the price it took to create, the Commander had gained a lot of experience with all the fails and finally the work came to a conclusion with an armour of shinning black metal that had a ghostly glow around it "this will be the future of hell...for now" i say as i grin looking at the new perfected hell armour

FORGE:
Demon Ghost Armor [ 24 ] Adds 25 to Defence costs 11 to Stamina. This armour allows the user to " Paze " Entering a ghost like form letting them ignore all Physical attacks and objects. Costs 1 MP to force Phaze

Heavy Demon Ghost Armor [ 24 ] Adds 37 to Defence costs 10 to Stamina. This armour allows the user to " Phaze " Entering a ghost like form letting them ignore all Physical attacks and objects. Costs 1 MP to force Phaze

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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeTue Jun 12, 2018 6:29 pm

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elena With her newly gained skills at forging the Commander and Thane of War tried to transform both metals into a sublime gemstone,
some effort was needed and there were some failures but finally the gem was forged, a pretty powerful gem but maybe not enough for
Brakul to accept it, so the Thane was doubting to try and link it to him
looking at master "what do you think Master? Is a pretty powerfull gem on itself...but Brakul might destroy it...Any ideas?
DrogYol "All you can do is try my dear "

FORGED: Gem Of Teleportation and control [ 18 Gem ] This Gem lets the user teleport to any location in sight as well as attapmt
to control the mind of one in sight

Looking at the Gem and to her sword Brakul, the Thane of war focuses in her sword and into the gem trying to push her own will to
link both into one weapon, Brakul resisting at first, he really is a stubborn weapon with a mind of its own. The Thane focused even
more showing to Brakul the power it would gain by accepting the gem to be linked to him, gem and sword floating in front of the
Thane of War as they get closer and closer Brakul accepting finally the gem and linking together in an explosion of light and power
as both artifacts once fused together return and teleport directly into their masters sheath in her back


UPGRADED: Brakul ( 21 Sword) Able to take souls that it kills as well as be lit a flame for no MP cost, 17 for damage 1 stamina cost.
This Sword can teleport the user to any point in sight, The sword can also Teleport back to its owner for 7 MP. The Sword can also
attempt to control the mind of anything it is pointed at.
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeWed Jun 13, 2018 4:10 am

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Kharsyn takes her armour off and sets it on the table in front of her, moving toward the Demonic steel and the Obsidian Metal. She takes them both along with her armour and throws them into the flaming cauldron. She watches the flame ignite higher in front of her, waiting for them to melt together to form a new material for her armour set. After a while of waiting she pours the melted metal into a cool cauldron to get it half way hard so she can start forging it. Once it was cooled she pulled it out and began moulding it with a hammer and special tools till finally she made her new set of armour.

Demonic Armour [ 18 ] Allows all kills made by the demon to take life essence Adds 21 to Defence costs 2 Stamina

Kharsyn used the same way to make her sword. She found more demonic steel and volcanic glass but cut them in half to make the blade and handle in two separate cauldron melting. She tossed both halves into 2 cauldrons, then poured them into a mould of a sword and handle she carved out of wood and filled with clay so it wouldn't burn the wood. Once they were cooled into the way she wanted she took the blade to the stone wheel and began pumping it with her foot so the wheel would turn and she could sharpen her blade. Once she was done with that she took a certain tool and placed the handle on the bottom of the blade and pushed them together then poured the excess "lava" on it so it would mould together by melting.Once it was all done she carved a vine design on the handle to make it fancy.

Suspense [ 19 Sword ] is able to take life essence from target killed and can be ignited with no mp cost 14 for damage 6 stamina cost
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PostSubject: Re: HELLFORGE    HELLFORGE  Icon_minitimeWed Jun 13, 2018 10:38 am

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All is Quiet in hell as Rawrs decides to Make a Weapon of choice. She looks through all the moulds that can be made after going through all of them, She wants to Make a Scythe. Rawrs melts down some Demonic Steel from left over weapon as she mixes in Obsidian metals as well. she watches as the hot metals fill the mould and when the mould is full she teleport her self and the mould and drops it in the sea so it can cool and harden quicker because she was to lazy to wait. she then swims down to the bottom of the sea and teleport home with the cooled mould. Rawrs then sits by the forge and takes a hammer to the Scythe and stars separating the new weapon from the mould, when the weapon is out of the mould she starts sanding it down so the handle is smooth and shines, then turns her attention to the blade as she sharpens the inside of the curve. after some time of sharping she tests the sharpness by doping a strand of her hair on the blade as the blade cut the hair as it fell on top of the blade. Rawrs happy with the sharpness then proceeds to polish her weapon making it shine. After it has been sanded sharped and polished her weapon was only missing one thing grip...Rawrs Gets out a Metal Carving tool and carves engravings on the staff of the Sycth that look appealing to the eye as well as provides grip for the user. Rawrs thinks about it then casts her own magic on it. if someone other then her was to wield the weapon it would have no grip and slide out there hands. Rawrs now happy with her weapon admires it with pride as she holds it close to her as she walks out of the forge and stores the weapon in her void space with her cookies.

Oreo ( 14 Scythe ) Allows Life Essence to be absorbed Does +11 damage costs 6 Stamina . [ Over polished This sword has been polished so much that only Rawrs can hold it , it will slip out of the hands of any other
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The Realm of DrogYol :: IMVU :: RolePlay-
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